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GameLoader

A MonoBehaviour that declares game load through ProSaver, and also declares LateInitialize for the scene.

Fields

loadDataWhen

Determines the conditions when a load should be attempted from the drive / server if Not Yet Attempted is default.

lateInitialization

Determines if LateInitialize should be declared.

Properties

CanHost

Determines whether or not this class can host initialization, late initialization, save/load and other ProSaver operations. True by default.

Methods

Awake

Subscribes to WhenInitializationFinished with a function that loads data and/or a function that starts late initialization, depending on settings
 

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